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README.md
Trouble in Terrorist Town
Garry's Mod 13 gamemode By Bad King Urgrain http://ttt.badking.net/
Description
Disaster strikes in the Terrorist team! These plucky bomb-planting fighters have traitors in their midst who are looking to kill them all! But who are the traitors... and who will come out of this alive?
Installation
If you're looking at a version of TTT included in gmod, you're already done!
If you're dealing with a .zip version, extract .zip contents into: "X:\Steam\steamapps\common\garrysmod\garrysmod"
Or for a dedicated server: "X:\srcds\orangebox\garrysmod"
So that you get a "\garrysmod\gamemodes\terrortown" directory.
Installing is never necessary if you only want to play on servers.
Dedicated server (srcds) preparation
The gamemode requires CS:S content to be installed. The Garry's Mod wiki has some information on this here:
If you want TTT to automatically switch maps every few rounds, place a mapcycle.txt in the "\garrysmod" directory. It should contain a list of map names, exactly like the mapcycle.txt in Source games like CS:S or HL2DM. If you don't know what maps to use, just put in a list of the CS:S maps, all of them work. See ttt_round_limit and such in the convar section below for more configuration.
A common problem is strange issues with floating grenades, floating weapons, and instant reloading. These are all caused by the server not having CS:S content installed. If the issues persist despite making sure the CS:S content is there, try moving the "cstrike" directory into the "orangebox" one, so you get "\servername\orangebox\cstrike".
While TTT tries to do this automatically, you'll also want to turn off "sv_alltalk" if it's on. It will override TTT's voice handling, and let dead people talk to living players during a round (bad). So put "sv_alltalk 0" in your server.cfg.
Note that you should disable "sv_allowcslua" (disabled by default, but you should add "sv_allowcslua 0" just incase) functionality. With it on, cheating will be very easy. All you should need to do is set "sv_allowcslua" to 0.
Modding the gamemode
You should feel free to modify the gamemode in any way you want.
An easy way of customizing TTT is creating your own weapons. You can add your own scripted weapons without touching the TTT code, so you won't have to deal too much with code changes from TTT updates.
To get started with custom weapons, check the GMod wiki about SWEPs, and then take a look at some of the standard TTT weapons that you can find in:
- "\gamemodes\terrortown\entities\weapons"
The script for weapon_tttbase has a bunch of documentation you might find useful. There is a guide available at http://ttt.badking.net/
There are a number of hooks you can use as well. Again, the site is the place to find further information.
Convars and concommands
The list of all convars used to be here in the readme, but has been moved to the site, where it is easier to find
Credits
Bad King Urgrain made this in 2009/2010.
Weapon/ammo/player spawn placement scripts included in TTT (such as those for the CS:S maps) were contributed by the following people:
- Ajunk
- Broadsword
- eeny
- JossiRossi
- that guy
- worbat