Commit Graph

8690 Commits

Author SHA1 Message Date
Max Hilbrunner 477e40184f
Merge pull request #9016 from walerian777/ctrl-click-on-macos
Add missing Ctrl-click equivalents for MacOS.
2024-03-26 19:13:58 +01:00
Max Hilbrunner 20ab694328
Merge pull request #9097 from gmikhail/standartmaterial3d-distance-fade
Added clarification to distance fade modes in Standard Material 3D
2024-03-25 19:47:41 +01:00
Max Hilbrunner e2ed87fb5c
Merge pull request #9139 from Calinou/csharp-style-guide-update-csharp-version
Update C# version recommendation in C# style guide
2024-03-25 19:24:37 +01:00
Hugo Locurcio 8673215b5c
Update C# version recommendation in C# style guide
.NET 6.0 supports C# 10.0.
2024-03-25 18:51:26 +01:00
Abel Toy bd7bc61e9e
Document new feature allowing `@export`ed Arrays to set property hints for their elements (#9061)
* Document export variations for arrays

* Update tutorials/scripting/gdscript/gdscript_exports.rst

Co-authored-by: Raul Santos <raulsntos@gmail.com>

---------

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-03-25 17:34:38 +01:00
Max Hilbrunner 9840c458db
Merge pull request #9124 from chrisl8/update_debugging_tools_for_4.3
Update Overview of Debugging Tools for 4.3.
2024-03-25 14:32:50 +01:00
Max Hilbrunner c1cce97efd
Merge pull request #9123 from LunaCapra/master
Update note on exporting `SkeletonProfile`s in "Retargeting 3D Skeletons"
2024-03-25 13:34:06 +01:00
Nolan Woods 1c09d6a704
Add note for hosting asset icons on GitHub (#9125)
* Add note for hosting asset icons on GitHub

---------

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2024-03-25 13:20:16 +01:00
谢天 3c91cf5021
Update godot_design_philosophy.rst's contributor number (#9137)
* Update godot_design_philosophy.rst's contributor number

---------

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2024-03-25 13:17:42 +01:00
Ido Savion 4f04a2726e
Update first 2D game input mapping event configuration image (#9128)
* Update first 2D game input mapping event configuration image

The previous photo contained a typo which is no longer present in
Godot 4.2 ("Poistion" -> "Position").

---------

Signed-off-by: Ido Savion <idosavion@gmail.com>
2024-03-25 13:13:17 +01:00
Max Hilbrunner b6c5dd8f1b
Merge pull request #9096 from Calinou/standardmaterial3d-no-per-vertex-shading
Mention per-vertex shading is currently unimplemented in Standard Material 3D
2024-03-24 20:46:40 +01:00
Hugo Locurcio 7a7f815b81 Mention per-vertex shading is currently unimplemented in Standard Material 3D
This also removes an outdated mention of Oren-Nayar diffuse mode,
which no longer exists since 4.0.
2024-03-23 18:16:09 +01:00
Max Hilbrunner 54bed47345
Merge pull request #9115 from miesepeter/patch-2
Update signal intro with note concerning external editors
2024-03-23 11:37:48 +01:00
Max Hilbrunner 028ecfd1ec
Merge pull request #9130 from noorus/patch-1
Add missing word in instancing.rst
2024-03-23 11:27:13 +01:00
Max Hilbrunner b2a58023eb
Merge pull request #9131 from skyace65/EpubToC
Add table of contents to EPUB of docs
2024-03-23 11:17:46 +01:00
Max Hilbrunner 01875e3852
Merge pull request #9132 from godotengine/classref/sync-fe01776
classref: Sync with current master branch (fe01776)
2024-03-23 11:16:55 +01:00
Godot Organization 968bf7fda1 classref: Sync with current master branch (fe01776) 2024-03-23 03:20:01 +00:00
skyace65 e1a71ea7a1 Add table of contents to epub of docs 2024-03-22 22:39:37 -04:00
Noora 6de4fff28c
Add missing word in instancing.rst 2024-03-23 04:13:04 +02:00
Max Hilbrunner 5671ae86ec
Merge pull request #9116 from kitbdev/vscode-intellisense
Add intellisense configuration for VSCode
2024-03-22 19:31:27 +01:00
kit cf54259ff0 Add intellisense configuration for VSCode 2024-03-22 09:54:22 -04:00
Max Hilbrunner df57799acd
Merge pull request #9118 from jsjtxietian/faq-dx12
Update faq's directx12 question
2024-03-22 06:46:30 +01:00
Matthew ebeec1fd44
Merge pull request #9121 from BastiaanOlij/openxr_vendor_plugin_fix
OpenXR: Add a note about the vendor plugin
2024-03-21 17:53:34 -04:00
Christen Lofland e939756910
Update Overview of Debugging Tools for 4.3. 2024-03-21 14:50:45 -05:00
SGiygas 67e079fa2c Update note on exporting `SkeletonProfile`s in "Retargeting 3D Skeletons" 2024-03-21 13:12:28 +01:00
444B 3d441150b1
Update gdscript_styleguide.rst - clarified sentence and grammar (#9110)
* Update gdscript_styleguide.rst - clarified sentence and grammar

- Clarified the statement on "One statement per line"
- Removed unclear sentence with incorrect grammar

---------

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-03-21 11:49:25 +01:00
jsjtxietian 661fa2501a Update faq's directx12 question 2024-03-21 12:38:40 +08:00
Bastiaan Olij dd4c2439fe Add a note to the vendor plugin info that it no longer needs to be enabled. 2024-03-20 13:45:03 +11:00
Matthew 4857caa687
Merge pull request #9114 from BastiaanOlij/openxr_reference_spaces
Add a help pages detailing out OpenXR settings.
2024-03-19 14:00:49 -04:00
Bastiaan Olij 32be83452e Add a help pages detailing out OpenXR settings 2024-03-19 10:00:18 +11:00
Jan ecc19f61c8
Update signal intro with note concerning external editors
Included a note concerning external editors, see godotengine/godot#41283
2024-03-18 20:18:01 +01:00
Max Hilbrunner 7c54d2268e
Merge pull request #9101 from skyace65/Tool-Info
Add more tool script info and add a section
2024-03-17 05:43:41 +01:00
skyace65 49d3e3e714 add more tool script info and add a section 2024-03-16 12:44:30 -04:00
Max Hilbrunner ad78859c69
Merge pull request #9103 from godotengine/classref/sync-68ad520
classref: Sync with current master branch (68ad520)
2024-03-16 06:47:33 +01:00
Godot Organization 55c8a88dfe classref: Sync with current master branch (68ad520) 2024-03-16 03:19:36 +00:00
Max Hilbrunner 0664ab75ab
Merge pull request #9102 from skyace65/ColorChange
Document that hint_color is now source_color
2024-03-16 04:16:24 +01:00
skyace65 77969eb138 Document that hint_color is now source_color 2024-03-15 22:35:09 -04:00
Max Hilbrunner ea77d5a395
Merge pull request #9099 from broquaint/fix-incorrect-empty-call-for-rng-tutorial
Change call from empty to is_empty in RNG tutorial
2024-03-16 00:00:46 +01:00
Max Hilbrunner f3ceda71b0
Merge pull request #9098 from skyace65/Web-Extension
Add extension support info for web export
2024-03-15 05:36:26 +01:00
Dan Brook e1e3e4b157 Change call from empty to is_empty in RNG tutorial
The `empty` method was renamed to `is_empty` somewhere between 3.x and
4.x so the code in the tutorial just needed to be brought up to date.

This was brought to light by someone in the Godot server on the #beginner-2
channel noticing an error when running that code:

  https://discord.com/channels/212250894228652034/762480166248513577/1218050947385786438
2024-03-15 11:30:48 +07:00
skyace65 3eed2dac66 Add extension support info for web export 2024-03-14 21:31:43 -04:00
Matthew 6c6b1a7ee6
Merge pull request #9089 from bruvzg/skip_keep
Add notes about "skip file" and "keep file" import types.
2024-03-14 21:05:25 -04:00
Max Hilbrunner 7efd9ca0c2
Merge pull request #9081 from skyace65/XRIndex
Update XR Index page
2024-03-15 00:02:50 +01:00
Mikhail Gribanov e6f442c39c Add clarification to distance fade modes in Standard Material 3D
Source: https://forum.godotengine.org/t/modify-transparency-of-mesh-with-next-pass-shader/22988/2
2024-03-14 20:05:52 +02:00
Matthew 809e728db0
Merge pull request #8983 from Calinou/compiling-for-linuxbsd-production
Clarify `production=yes` SCons option in Compiling for Linux/*BSD
2024-03-13 19:33:57 -04:00
Matthew f47a505ab7
Merge pull request #9088 from Calinou/first-3d-game-fix-autoplay-icon-link
Fix autoplay icon link in Your first 3D game - Adding animations
2024-03-13 06:58:48 -04:00
bruvzg de1eeb6054
Add notes about "skip file" and "keep file" import types. 2024-03-13 09:07:12 +02:00
Hugo Locurcio 680d3a7a71
Fix autoplay icon link in Your first 3D game - Adding animations 2024-03-13 01:57:13 +01:00
skyace65 327c92d3dc Update XR Index page 2024-03-12 20:37:54 -04:00
Matthew ec9e9233ef
Merge pull request #9079 from ericlathrop/patch-2
Fix method names
2024-03-11 19:11:13 -04:00