Max Hilbrunner
477e40184f
Merge pull request #9016 from walerian777/ctrl-click-on-macos
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Add missing Ctrl-click equivalents for MacOS.
2024-03-26 19:13:58 +01:00
Max Hilbrunner
20ab694328
Merge pull request #9097 from gmikhail/standartmaterial3d-distance-fade
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Added clarification to distance fade modes in Standard Material 3D
2024-03-25 19:47:41 +01:00
Max Hilbrunner
e2ed87fb5c
Merge pull request #9139 from Calinou/csharp-style-guide-update-csharp-version
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Update C# version recommendation in C# style guide
2024-03-25 19:24:37 +01:00
Hugo Locurcio
8673215b5c
Update C# version recommendation in C# style guide
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.NET 6.0 supports C# 10.0.
2024-03-25 18:51:26 +01:00
Abel Toy
bd7bc61e9e
Document new feature allowing `@export`ed Arrays to set property hints for their elements ( #9061 )
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* Document export variations for arrays
* Update tutorials/scripting/gdscript/gdscript_exports.rst
Co-authored-by: Raul Santos <raulsntos@gmail.com>
---------
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-03-25 17:34:38 +01:00
Max Hilbrunner
9840c458db
Merge pull request #9124 from chrisl8/update_debugging_tools_for_4.3
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Update Overview of Debugging Tools for 4.3.
2024-03-25 14:32:50 +01:00
Max Hilbrunner
c1cce97efd
Merge pull request #9123 from LunaCapra/master
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Update note on exporting `SkeletonProfile`s in "Retargeting 3D Skeletons"
2024-03-25 13:34:06 +01:00
Nolan Woods
1c09d6a704
Add note for hosting asset icons on GitHub ( #9125 )
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* Add note for hosting asset icons on GitHub
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2024-03-25 13:20:16 +01:00
谢天
3c91cf5021
Update godot_design_philosophy.rst's contributor number ( #9137 )
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* Update godot_design_philosophy.rst's contributor number
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2024-03-25 13:17:42 +01:00
Ido Savion
4f04a2726e
Update first 2D game input mapping event configuration image ( #9128 )
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* Update first 2D game input mapping event configuration image
The previous photo contained a typo which is no longer present in
Godot 4.2 ("Poistion" -> "Position").
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Signed-off-by: Ido Savion <idosavion@gmail.com>
2024-03-25 13:13:17 +01:00
Max Hilbrunner
b6c5dd8f1b
Merge pull request #9096 from Calinou/standardmaterial3d-no-per-vertex-shading
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Mention per-vertex shading is currently unimplemented in Standard Material 3D
2024-03-24 20:46:40 +01:00
Hugo Locurcio
7a7f815b81
Mention per-vertex shading is currently unimplemented in Standard Material 3D
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This also removes an outdated mention of Oren-Nayar diffuse mode,
which no longer exists since 4.0.
2024-03-23 18:16:09 +01:00
Max Hilbrunner
54bed47345
Merge pull request #9115 from miesepeter/patch-2
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Update signal intro with note concerning external editors
2024-03-23 11:37:48 +01:00
Max Hilbrunner
028ecfd1ec
Merge pull request #9130 from noorus/patch-1
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Add missing word in instancing.rst
2024-03-23 11:27:13 +01:00
Max Hilbrunner
b2a58023eb
Merge pull request #9131 from skyace65/EpubToC
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Add table of contents to EPUB of docs
2024-03-23 11:17:46 +01:00
Max Hilbrunner
01875e3852
Merge pull request #9132 from godotengine/classref/sync-fe01776
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classref: Sync with current master branch (fe01776)
2024-03-23 11:16:55 +01:00
Godot Organization
968bf7fda1
classref: Sync with current master branch (fe01776)
2024-03-23 03:20:01 +00:00
skyace65
e1a71ea7a1
Add table of contents to epub of docs
2024-03-22 22:39:37 -04:00
Noora
6de4fff28c
Add missing word in instancing.rst
2024-03-23 04:13:04 +02:00
Max Hilbrunner
5671ae86ec
Merge pull request #9116 from kitbdev/vscode-intellisense
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Add intellisense configuration for VSCode
2024-03-22 19:31:27 +01:00
kit
cf54259ff0
Add intellisense configuration for VSCode
2024-03-22 09:54:22 -04:00
Max Hilbrunner
df57799acd
Merge pull request #9118 from jsjtxietian/faq-dx12
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Update faq's directx12 question
2024-03-22 06:46:30 +01:00
Matthew
ebeec1fd44
Merge pull request #9121 from BastiaanOlij/openxr_vendor_plugin_fix
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OpenXR: Add a note about the vendor plugin
2024-03-21 17:53:34 -04:00
Christen Lofland
e939756910
Update Overview of Debugging Tools for 4.3.
2024-03-21 14:50:45 -05:00
SGiygas
67e079fa2c
Update note on exporting `SkeletonProfile`s in "Retargeting 3D Skeletons"
2024-03-21 13:12:28 +01:00
444B
3d441150b1
Update gdscript_styleguide.rst - clarified sentence and grammar ( #9110 )
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* Update gdscript_styleguide.rst - clarified sentence and grammar
- Clarified the statement on "One statement per line"
- Removed unclear sentence with incorrect grammar
---------
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-03-21 11:49:25 +01:00
jsjtxietian
661fa2501a
Update faq's directx12 question
2024-03-21 12:38:40 +08:00
Bastiaan Olij
dd4c2439fe
Add a note to the vendor plugin info that it no longer needs to be enabled.
2024-03-20 13:45:03 +11:00
Matthew
4857caa687
Merge pull request #9114 from BastiaanOlij/openxr_reference_spaces
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Add a help pages detailing out OpenXR settings.
2024-03-19 14:00:49 -04:00
Bastiaan Olij
32be83452e
Add a help pages detailing out OpenXR settings
2024-03-19 10:00:18 +11:00
Jan
ecc19f61c8
Update signal intro with note concerning external editors
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Included a note concerning external editors, see godotengine/godot#41283
2024-03-18 20:18:01 +01:00
Max Hilbrunner
7c54d2268e
Merge pull request #9101 from skyace65/Tool-Info
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Add more tool script info and add a section
2024-03-17 05:43:41 +01:00
skyace65
49d3e3e714
add more tool script info and add a section
2024-03-16 12:44:30 -04:00
Max Hilbrunner
ad78859c69
Merge pull request #9103 from godotengine/classref/sync-68ad520
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classref: Sync with current master branch (68ad520)
2024-03-16 06:47:33 +01:00
Godot Organization
55c8a88dfe
classref: Sync with current master branch (68ad520)
2024-03-16 03:19:36 +00:00
Max Hilbrunner
0664ab75ab
Merge pull request #9102 from skyace65/ColorChange
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Document that hint_color is now source_color
2024-03-16 04:16:24 +01:00
skyace65
77969eb138
Document that hint_color is now source_color
2024-03-15 22:35:09 -04:00
Max Hilbrunner
ea77d5a395
Merge pull request #9099 from broquaint/fix-incorrect-empty-call-for-rng-tutorial
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Change call from empty to is_empty in RNG tutorial
2024-03-16 00:00:46 +01:00
Max Hilbrunner
f3ceda71b0
Merge pull request #9098 from skyace65/Web-Extension
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Add extension support info for web export
2024-03-15 05:36:26 +01:00
Dan Brook
e1e3e4b157
Change call from empty to is_empty in RNG tutorial
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The `empty` method was renamed to `is_empty` somewhere between 3.x and
4.x so the code in the tutorial just needed to be brought up to date.
This was brought to light by someone in the Godot server on the #beginner-2
channel noticing an error when running that code:
https://discord.com/channels/212250894228652034/762480166248513577/1218050947385786438
2024-03-15 11:30:48 +07:00
skyace65
3eed2dac66
Add extension support info for web export
2024-03-14 21:31:43 -04:00
Matthew
6c6b1a7ee6
Merge pull request #9089 from bruvzg/skip_keep
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Add notes about "skip file" and "keep file" import types.
2024-03-14 21:05:25 -04:00
Max Hilbrunner
7efd9ca0c2
Merge pull request #9081 from skyace65/XRIndex
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Update XR Index page
2024-03-15 00:02:50 +01:00
Mikhail Gribanov
e6f442c39c
Add clarification to distance fade modes in Standard Material 3D
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Source: https://forum.godotengine.org/t/modify-transparency-of-mesh-with-next-pass-shader/22988/2
2024-03-14 20:05:52 +02:00
Matthew
809e728db0
Merge pull request #8983 from Calinou/compiling-for-linuxbsd-production
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Clarify `production=yes` SCons option in Compiling for Linux/*BSD
2024-03-13 19:33:57 -04:00
Matthew
f47a505ab7
Merge pull request #9088 from Calinou/first-3d-game-fix-autoplay-icon-link
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Fix autoplay icon link in Your first 3D game - Adding animations
2024-03-13 06:58:48 -04:00
bruvzg
de1eeb6054
Add notes about "skip file" and "keep file" import types.
2024-03-13 09:07:12 +02:00
Hugo Locurcio
680d3a7a71
Fix autoplay icon link in Your first 3D game - Adding animations
2024-03-13 01:57:13 +01:00
skyace65
327c92d3dc
Update XR Index page
2024-03-12 20:37:54 -04:00
Matthew
ec9e9233ef
Merge pull request #9079 from ericlathrop/patch-2
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Fix method names
2024-03-11 19:11:13 -04:00